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FxCop task specify EXE path

Sep 19, 2008 at 5:58 PM
It would be nice if I could specify (optionally) the path to FxCop.  We check-in FxCop with our projects, and reference it from there.  The existing task hard-codes the path.

I downloaded the code and built it.  How do I get it signed so it will work with the existing asseblies?  Where is the other half of the key?


Sep 30, 2008 at 11:15 PM
Hi Sean

I'll try get that added shortly. The other half of the key is private and not available for release. You can remove the delay signing altogether or add skip verification for the public key. You could also look at the FTDFxCop task which does provide the ability to specify a path.